Later I added my creature, multiplied and randomized animated plants and some crazy tiny fish, running from the creature and I guess annoying it. Some bubbles and some light effects in Unity!
only 2,331 polys for the whole environment piece.
again I used xNormal tool to bake textures, I find it more comfortable to use for small assets than 3dsMax or Maya baking system.

You may also like

Back to Top